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0x887C0016
Error 0x887C0016
Value: -2005139434 | 0x887C0016 | 2289827862
What does it mean ?
AEERR_ALREADY_RUNNING
Already in a running state.
Value: 22 | 0x0016 | 0b0000000000010110
Where does it come from ?
FACILITY_DIRECT3D11
Direct3D 11
Value: 2172 | 0x87C | 0b100001111100
StackOverflow
Other Errors for FACILITY_DIRECT3D11
0x887C0004
- D3D11_ERROR_DEFERRED_CONTEXT_MAP_WITHOUT_INITIAL_DISCARD
0x887C0041
- AEERR_CP_MUTEX_ABONDENED
0x887C0045
- AEERR_CP_SHARED_BUFFER_CORRUPT
0x887C001D
- AEERR_OBJECT_BUSY
0x887C001C
- AEERR_MIN_CONNECTIONS_SET
0x887C0027
- AEERR_CONNECTION_ATTACHED_TO_APO
0x887C0035
- AEERR_ENDPOINT_STATE_NOT_VALID
0x887C0017
- AEERR_NOT_RUNNING
0x887C0048
- AEERR_APO_INVALIDARG
0x887C0023
- AEERR_BUFFER_NOT_LOCKED
0x887C0049
- AEERR_NO_HEAP
0x887C0022
- AEERR_TIME_IS_PAST
0x887C001A
- AEERR_ITEM_NOT_FOUND
0x887C0013
- AEERR_NOT_INITIALIZED
0x887C0014
- AEERR_MISALIGNED_BUFFER
0x887C0025
- AEERR_DATA_POINTER_NOT_ACQUIRED
0x887C001F
- AEERR_INPLACE_NOTALLOWED
0x887C0033
- AEERR_TIMED_OUT
0x887C0040
- AEERR_ENDPOINT_IO
0x887C0003
- D3D11_ERROR_TOO_MANY_UNIQUE_VIEW_OBJECTS