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FACILITY_WINCODEC_DWRITE_DWM
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0x88980099
Error 0x88980099
Value: -2003304295 | 0x88980099 | 2291663001
What does it mean ?
MILERR_SHADER_COMPILE_FAILED
Shader compilation failed.
Value: 153 | 0x0099 | 0b0000000010011001
Where does it come from ?
FACILITY_WINCODEC_DWRITE_DWM
DirectWrite (part of DirectX) - Text layout and glyph rendering
Value: 2200 | 0x898 | 0b100010011000
StackOverflow
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Other Errors for FACILITY_WINCODEC_DWRITE_DWM
0x88980418
- UCEERR_COMMANDTRANSPORTDENIED
0x88980619
- MILEFFECTSERR_NOTAFFINETRANSFORM
0x8898060F
- MILEFFECTSERR_EFFECTNOTPARTOFGROUP
0x88980008
- MILERR_ZEROVECTOR
0x8898008F
- MILERR_ALREADY_INITIALIZED
0x88982F63
- WINCODEC_ERR_BADMETADATAHEADER
0x88980091
- MILERR_NO_REDIRECTION_SURFACE_AVAILABLE
0x88982F91
- WINCODEC_ERR_UNEXPECTEDMETADATATYPE
0x88982F04
- WINCODEC_ERR_WRONGSTATE
0x88982F93
- WINCODEC_ERR_INVALIDQUERYCHARACTER
0x88980090
- MILERR_MISMATCHED_SIZE
0x88980088
- MILERR_DEVICECANNOTRENDERTEXT
0x88980406
- UCEERR_RENDERTHREADFAILURE
0x88982F72
- WINCODEC_ERR_STREAMREAD
0x8898040C
- UCEERR_ILLEGALRECORDTYPE
0x88980419
- UCEERR_GRAPHICSSTREAMUNAVAILABLE
0x88980413
- UCEERR_CHANNELSYNCTIMEDOUT
0x88980422
- UCEERR_TRANSPORTOVERLOADED
0x8898008B
- MILERR_GENERIC_IGNORE
0x88985008
- DWRITE_E_CACHEVERSION