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FACILITY_WINCODEC_DWRITE_DWM
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0x88980099
Error 0x88980099
Value: -2003304295 | 0x88980099 | 2291663001
What does it mean ?
MILERR_SHADER_COMPILE_FAILED
Shader compilation failed.
Value: 153 | 0x0099 | 0b0000000010011001
Where does it come from ?
FACILITY_WINCODEC_DWRITE_DWM
DirectWrite (part of DirectX) - Text layout and glyph rendering
Value: 2200 | 0x898 | 0b100010011000
StackOverflow
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Other Errors for FACILITY_WINCODEC_DWRITE_DWM
0x88985005
- DWRITE_E_FONTCOLLECTIONOBSOLETE
0x8898009B
- MILERR_QPC_TIME_WENT_BACKWARD
0x88980006
- MILERR_DISPLAYSTATEINVALID
0x88980423
- UCEERR_PARTITION_ZOMBIED
0x88982F45
- WINCODEC_ERR_PALETTEUNAVAILABLE
0x88980414
- UCEERR_CHANNELSYNCABANDONED
0x88980402
- UCEERR_ILLEGALPACKET
0x88980085
- MILERR_INVALIDCALL
0x88980802
- DCOMPOSITION_ERROR_SURFACE_NOT_BEING_RENDERED
0x8898040A
- UCEERR_MEMORYFAILURE
0x88980700
- DWMERR_STATE_TRANSITION_FAILED
0x8898050A
- MILAVERR_REQUESTEDTEXTURETOOBIG
0x88980403
- UCEERR_MALFORMEDPACKET
0x88980411
- UCEERR_MISSINGENDCOMMAND
0x88980088
- MILERR_DEVICECANNOTRENDERTEXT
0x889800A1
- MILERR_DISPLAYID_ACCESS_DENIED
0x8898008D
- MILERR_NO_HARDWARE_DEVICE
0x88980093
- MILERR_QUEUED_PRESENT_NOT_SUPPORTED
0x88982F61
- WINCODEC_ERR_BADHEADER
0x88980420
- UCEERR_GRAPHICSSTREAMALREADYOPEN